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Map starts shaking at higher zoom levels.

Sep 7, 2014 at 8:38 PM
Is there anyway to prevent the map from shaking at higher zoom levels 20+?
Sep 7, 2014 at 9:10 PM
I'm not aware of any. This apparently happens due to rounding errors that occur as result of the way how the map control uses WPF Transforms to transform from world to viewport coordinates.
Sep 7, 2014 at 9:13 PM
Edited Sep 7, 2014 at 9:37 PM
It is happening on my 8.1 universal app.
I have not tested it on another project.

It also screws up moving the map as the map doesn't move correctly when panned.

I can take a video of it if you want.
Sep 8, 2014 at 6:23 AM
I should have said "Transforms" instead of "WPF Transforms". The problem emerges on all platforms, because of the shared code base.
Sep 8, 2014 at 8:32 PM
Edited Sep 8, 2014 at 8:33 PM
Is there a way to fix it? I guess I could dive into the code myself but I'm not a big geospatial guy so the math might be confusing.
Sep 8, 2014 at 8:39 PM
Edited Sep 8, 2014 at 8:41 PM
If by "is there a way to fix it" you mean "could you fix it": No, sorry, I can't currently do that. I would probably have to rewrite core parts of the control. And no, I can't tell you where to start in case you're going to try to do that yourself.
Sep 8, 2014 at 8:41 PM
Ahh ok thanks for the response anyway :)