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map resolution problems?

Apr 13, 2016 at 8:11 AM
I am very excited by using this control, but I'm facing a problem and I wish someone would give me some advice. I have three locations: LOC1: 40.699185, 14.776387; LOC2: 40.699184, 14.776387 and LOC3: 40.699183, 14.776387. When the points are drawn on the map, LOC1 LOC2 are superimposed while LOC3 is properly positioned. I believe that the problem depends on the resolution of the map. is possibility to take action to increase the precision of design? Is there anyone who can help me solve the problem?
Thanks in advance
Apr 13, 2016 at 9:11 AM
Edited Apr 13, 2016 at 9:18 AM
Your locations differ in latitude by 1e-6 degrees, which corresponds to 11 cm, or about one pixel at zoom level 20. You may perhaps set the MaxZoomLevel property to 21, but be aware that rounding error may be noticable in the map view.
Apr 13, 2016 at 9:15 AM
At zoomlevel 22.
Apr 13, 2016 at 9:19 AM
Edited Apr 13, 2016 at 9:21 AM
WPF or Windows Runtime? And are these points of a MapPolyline or Pushpins, or what? Please try to be a bit more precise.
Apr 13, 2016 at 9:24 AM
Sorry Clemens :)
The locations are part of a polyline but the problem arises even if i try to draw pushpins and the sdk i use is silverlight.
Apr 13, 2016 at 9:38 AM
I'm not aware of anything you could do here. XAML MapControl is simply not capable of rendering at pixel precision at zoom levels above 20.
At least not the Silverlight and Windows Runtime versions.
Apr 13, 2016 at 9:41 AM
Thanks anyway, Clemens!